Environment Concept Artist, Visual Development Artist, and Matte Painter with professional studio experience creating environments, keyframes, color scripts, matte paintings, and production artwork for games and animation with professional studio experience creating environments, matte paintings, props, characters, lighting studies, and production artwork for games and animation.
My background in architecture, lighting, and matte painting informs my approach to concept art, allowing me to create environments with strong composition, believable spatial design, cinematic atmosphere, and production-ready visual storytelling.
Experienced collaborating with multidisciplinary teams in both studio and freelance environments, translating creative briefs into compelling visual solutions that support storytelling and gameplay.
Core Expertise:
Environment Concept Art • Visual Development • Color Keys & Mood Paintings • World Building • Background Design • Visual Storytelling • Environment Design • Matte Painting • Lighting for Games (Unreal Engine) • Architectural Design and Visualization • Composition & Perspective